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	<title>Fuzzy Logic &#187; civilization</title>
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	<description>Because things aren&#039;t confusing enough...</description>
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		<title>Another Civ game coming soon&#8211;time to say goodbye to my social life!</title>
		<link>http://www.thetacticalnuke.com/2008/06/another-civ-game-coming-soon-time-to-say-goodbye-to-my-social-life/</link>
		<comments>http://www.thetacticalnuke.com/2008/06/another-civ-game-coming-soon-time-to-say-goodbye-to-my-social-life/#comments</comments>
		<pubDate>Thu, 26 Jun 2008 18:36:19 +0000</pubDate>
		<dc:creator>Jason Young</dc:creator>
				<category><![CDATA[Video Games]]></category>
		<category><![CDATA[Civ IV]]></category>
		<category><![CDATA[civilization]]></category>
		<category><![CDATA[games]]></category>

		<guid isPermaLink="false">http://www.thetacticalnuke.com/?p=12</guid>
		<description><![CDATA[Many places are reporting that Sid Meier is bringing a new Civ game to the PC.  This time it&#8217;s more of a remake than the recent ones have been.  He&#8217;s bringing back a slightly obscure game called Colonization for me to waste my life on.  Now, normally this is a good thing.  A new civilization [...]]]></description>
			<content:encoded><![CDATA[<p>Many places are <a href="http://kotaku.com/5014693/shiny-new-civ-iv-colonization-coming-to-pc" target="_blank">reporting</a> that Sid Meier is bringing a new Civ game to the PC.  This time it&#8217;s more of a remake than the recent ones have been.  He&#8217;s bringing back a slightly obscure game called <a href="http://en.wikipedia.org/wiki/Colonization_(computer_game)" target="_blank">Colonization</a> for me to waste my life on.  Now, normally this is a good thing.  A new civilization game comes out, I promptly waste 100 hours of my life playing twenty games or so, and then I realize I haven&#8217;t showered in a month and I stop playing.  Unfortunately, this game may make me go even past that.  Why, do you ask?</p>
<p><img class="aligncenter" src="http://kotaku.com/assets/images/kotaku/2008/06/civcol.jpg" alt="Civ IV: Colonization" /></p>
<p>If I had to guess, I&#8217;d say the HUGE WAGONS have something to do with it.  I don&#8217;t know why, but I&#8217;m a sucker for wagons.  I think it all started with the Oregon Trail, but this game looks like it will also exploit my weakness.  Of course, this game doesn&#8217;t just feature wagons&#8211;it also features the <strong>Dutch</strong>.  I started my love affair with the Dutch colonization and imperialism movement when I started playing <a href="http://en.wikipedia.org/wiki/Sid_Meier%27s_Pirates!_(2004)" target="_blank">Pirates!</a> a few years back.  This game should be able to help me with my Dutch addition (provided Sid doesn&#8217;t put in another ridiculous Ballroom Dancing minigame).</p>
<p>Overall, I think this should be a pretty interesting game.  Civ IV has such a global and epic feel that I&#8217;ll be interested in seeing if they can replicate that feeling in a game that takes place on a much smaller scale.  Also, since Colonization should be focused on a relatively short period of time (ideally) it shouldn&#8217;t fall into the same traps that Civ IV did (You know, like when your <img class="txttoimage_image" style="max-width: 200px ! important; max-height: 39.0805px ! important;" title="Tank gets killed by a Cavalry" src="http://www.thetacticalnuke.com/nuke/tankcavalry.PNG" alt="Tank gets killed by a Cavalry" />).  Sid Meier has a history of providing interesting sim games and I hope he keeps it up (and I really hope his next project is a Alpha Centauri remake!).</p>
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